v1.0 - the existence update added game v1.1 - basic update added 3 new troops added 3 new songs new enemy you can now eat your eyes v1.1.5 - hee hee hoo hoo ha ha bug fixes nerfed and buffed troops new song v1.2 - visual update added highest rank var enemies and troops get pushed back when touching each other fixed a few GUI things fixed collision scripts thumbnail v1.3 - balance update nerfed enemies balanced the gameplay gave base more health nerfed giant obm nerfed bomber v1.4 - woah update added 2nd page of troops -gamer obm -fat obm -happy -general obm -ultra obm added 1 new enemy (big boss) backdrop changes depending on time enemy has more hp (10b) buffed a few troops and enemies 1 new song v1.4.5 - bug fixes + balance made 2nd page of troops more expensive they were to overpowered fixed ultra obm bug v1.5 - quality of life added pausing difficulty selection volume slider v1.6 - idk 1 new troop 1 new enemy you can now pause on mobile v1.6.5 - buggey fixes fixed chef bug fixed max health bug (fixed again, it works now) buffed ultra nerfed unholy moved the death check script in the tower to be above the healing scripts so you can now die v1.7 - 2.2 basicly goliath obm - 300k you can buy back hp in the menu potions can drop from enemies hotbar with potions the potions are: -speed -healing -posion obmatoto: he gives you money every 30 sec (collect it in the menu) changelog v1.7.1 bug fixes v1.7.2 more bug fixes removed changelog v1.8: the fixing update removed changelog again nerfed bomber and secret added a secret thing for og bomber buffed obm and centieater graphical effects gave player more starting health 4 bug fixes the towers now regen health fixed obmoogaboogas thingy added fastest time variable layering bugs fixed lowest difficulty you can go is now 3 redid potions spawn mechanics fixed health not increasing with rank (now plus 100k health every 8 ranks) redid potions made poison damage dependent on diffuculty v1.8.1: nuke fixed using pause menu to negate nuke cooldown v1.9: troops added 3rd page of troops, which contains 6 new troops -bush obm -only the nose knows (nose obm) -pyromaniac -nerd -time. -DRiLLeR fixed enemy 4 spawning in the ground also made enemy 8 more terrifying v1.9.1: balancing the updates been out for like 40ms and i already needed to nerf DRiLLeR and buff nerd v1.10: Unholy Magic some bug fixes ~20 new ranks enemy book redid pause menu layout redid thumbnail gave enemy tower more health (10b--->100b) increased money production by 25% NEW TROOPS: -magik obm (credit: proginger) -a "MAGIC" secret (credit: proginger) -awoken unholy creation (credit: proginger) -unholy nymphs (credit: proginger) NEW ENEMIES: -barnacle wannabe -burd -basic enemy but cyborg -basic enemy but on a lawnmower NEW BOSSES: -obm hater: appears once when enemy is at 50% -obm destroyer: appears at 10% enemy health v1.10.1: idk some bug fixes tweaked bosses tweaked spawn of enemy 8 some sound effects v1.10.2: stuff update bug fixes changed a few minor mechanics console commands v1.10.3: idk tweaked enemy spawn times v1.10.4: idk again reworked enemy spawning to be based off of difficulty, this makes the game significantly harder on higher levels tweaked boss cash drops and rank effects new rank v1.10.5: reworkings for next update changed code in "enemy death" broadcast to make early game slightly less difficult made early game enemies drop slightly more booga bucks on death for enemies 1, 2, and 3 made spawn times slightly longer for enemies 1, 2, and 3 buffed default obm, whiteboard eater, and pyscho made pyscho cheaper (475bb to 300bb), as its a lot worse than the centieater but basically the same price :/ these were to make lvl 15 diffuculty possible 1.10.6 small bugfixes and balancing changes changed health of the bosses and of goliath and ultra bombers have more health bombers bombs will now despawn after 15 seconds to prevent tons from being stuck in the bottom after a nuke awaked unholy creation now has more health and death animation 1.10.7 tweaked grass in the background added 6 new ranks removed references to mr beast re-added ability to go down to difficulty 1 again fixed hitbox not disappearing upon game start amt of rank gained per enemy death is now tied to difficulty small tweaks to many things enemy book is now mobile compatible v 1.10.8 boss bombs now actually damage your troops small tweaks aligned other two pages of troop buttons awakened unholy goes kaboom when it dies now v 1.10.9 fixed awakened unholy creation health showing